       texture{ pigment{color rgb<0.1,0.65,0.3> }
                normal { pigment_pattern{ spiral2 5 sine_wave scale 0.15 rotate<30,0,0>
                                           color_map {[0, rgb 0.2]
                                                      [1, rgb 0.8]}
                                           }
                          1    
                        }
                 finish { phong 1  reflection 0.01}
               }  // end of texture ---------------------------------------------------  
